Mods & Plugins › Structures Plus (S+)

ARK-Mod · Normale Maps (ZockerBande)

Structures Plus (S+)

Workshop-ID 731604991

Building Features:

- Stackable foundations
- Ceilings snap flush with foundations
- Crop plots snap to foundations & ceilings
- Sloped walls can snap to the bottom of walls & ceilings
- Foundations can snap to ceilings if there is ground support (ie other side of bridge)
- Gateways snap in line with fence foundations
- Storage boxes snap to each other
- Wires & pipes can be hidden & vertical are only 1 wall high
- Numerous snap points cleaned up

Quality of Life:

- All noisy structures are silent
- All crafting stations can be locked & pin coded
- All gas only structures can also use electricity
- All gates, doors & trapdoors can auto open & close
- Map specific engrams are enabled on all maps
- Vanilla engrams can be replaced by their S+ counterpart, drastically reducing engram count without engram screen lag

"Integrated Resource Pulling"
Resource pulling directly integrated into the ARK inventory UI so its available in everything! All dinos, structures & yourself. Pull specific resources, pull enough to craft a certain number of the selected blueprint or enough to repair the selected item.

Updated Structures

- Fence Foundations (new snap points, provide foundation support)
- Pillars (3 sizes: 1, 3 & 5 walls high, do not protrude through ceilings)
- Ladders (can be locked to tribe only, instant climb via config)
- Ramps (1 wall high by 1 foundation long, railings can be snapped to the edges, stair model variant)
- Railings (when snapped to ramp uses a sloped model)
- Staircases (1 wall high with a 90 degree twist, can flip direction via radial menu)
- Feeding Trough (adjustable range config, can set specific dino types to feed)
- Standing & Wall Torch (doesn't use fuel, flame can be dyed, automatically turns on/off)
- Domesticated Bee Hive (doesn't harm players, will water nearby crop plots)
- Elevators (tracks resized to 1 wall tall, platforms to 1x1, 3x2 & 5x3, can set stops, better snapping to foundations)
- Electrical Outlet (can be hidden, sparks disabled & connecting wires hidden)
- Industrial Grinder (turn on/off in inventory, can grind/craft all at once, can make map specific resources)
- Air Conditioner (thinner, more powerful, larger range & can snap to window walls)
- Tek Transmitter (allows teleportation to boss arenas, can display the level, location & stat allocation of any dino on the map)
- Tek Generator (can be placed on rafts/saddles)
- Tek Teleporter (smaller model, adjustable teleportation radius, can be placed on rafts/saddles)
- Tek Shield Generator (can be powered by a tek gen, destroying shield doesn't destroy structure, shield respawns 1 hour after destruction & regens health 10 min after taking damage, radiation protection & provides gravity in Lunar biomes)
- Cloning Chamber (keeps imprint & assigned stat points)
- Underwater Compartment (resized, removed internal pillars, snap points for walls & ceilings, flood/drain on demand, doesnt require power, can be placed on rafts/saddles & land, radiation protection, slo

Workshop / Projekt öffnen